Gibbons streamlines information without shortcuts or ambiguities in this suspenseful examination of a day in the life of a small daily newspaper. Those who wonder how a newspaper comes together, day after day, will discover that it is a fast-paced, usually harrowing race with the clock. The day begins early in the newspaper offices; the paper is due out in less than six hours. First, an editorial meeting, where they sift through news items and find out how much space has been allotted for advertisement. Stories are written, typeset in the composing room and pasted into position for printing. It gets really frantic when the lead story is ""killed'' so that a more important story can be published in its place. This newspaper game is exciting business; Gibbons conveys all that and appends to the entire process a history of newspapers. It's enough to satisfy anyone's curiosity and to inspire careers as well. Ages 6-. (April)
Reviewed on: 03/31/1987 Release date: 04/01/1987 Genre: Nonfiction
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