cover image Dragon Ops

Dragon Ops

Mari Mancusi. Little, Brown, $16.99 (384p) ISBN 978-1-368-04090-7

When avid gamer Ian Rivera, 12, gets the once-in-a-lifetime chance to test out Dragon Ops—a fully immersive augmented reality theme park based on his favorite video game—before its release, he leaps at the opportunity, even if he has to share the experience with his sister, Lilli, and cousin Derek, neither of whom appreciate the visit to the remote South Pacific island on which it’s situated. Shortly after the three gear up to begin their adventure, the game’s end boss, dragon Atreus, traps them inside, kidnapping Derek and assigning Ian and Lilli a quest. They must find and defeat Atreus within three days, “no save points. No do-overs,” and any game-side fatality will result in their deaths. Luckily, they have the assistance of an AI guide named Yano, and Ikumi, an experienced fellow player, to compensate when Ian discovers that his in-game experiences haven’t prepared him for the more physical demands of the setting. With this adventure, Mancusi (Geeks and the Holy Grail) employs common gaming tropes, interweaving fantasy and mundane elements to create a world that feels familiar and yet enjoyably dangerous. The concepts—rogue AIs, theme parks gone haywire—may be well visited, but Mancusi successfully delivers a sense of urgency to her entertaining tale. Ages 8–12. Agent: Mandy Hubbard, Emerald City Literary. (May)