cover image Don't Get Caught

Don't Get Caught

Kurt Dinan. Sourcebooks Fire, $10.99 trade paper (336p) ISBN 978-1-4926-3014-2

For decades, the Chaos Club has pulled pranks at Max Cobb's high school, but when they frame Max and four other students for one of their escapades, he and the rest of the so-called Water Tower Five vow revenge. With heist-movie-obsessed Max as mastermind, the group embarks on a no-holds-barred game against an invisible enemy as they attempt to take down the Chaos Club and pull some epic pranks of their own. No pep rally or homecoming event is safe, no mascot or trophy off limits. Genre-savvy, clever, and full of "Heist Rules" like "If questioned, be evasive" and "Play to your crew's strengths," this twisty tale is funny, fast-paced, and full of surprises. Newcomer Dinan brings in numerous classic heist elements, including sleight-of-hand, code names, flashback sequences (to show what really happened along the way), and elaborate schemes, leading to one revelation after another. Fans of Ocean's 11 or Leverage%E2%80%94properties Max himself holds dear in his personal playbook%E2%80%94will find a great deal to enjoy in Dinan's debut. Ages 14%E2%80%93up. Agent: Kerry Sparks, Levine Greenberg Literary Agency. (Apr.)