cover image Countdown (Astroneer #1)

Countdown (Astroneer #1)

Dave Dwonch, Mia Goodwin, and Xenia Pamfil. Titan, $13.99 paper (112p) ISBN 978-1-78773-990-1

This jocular, episodic graphic novel space adventure, based on the video game Astroneer, endeavors to answer a central question: How many Astroneers does it take to save the world? While researching a desert-like planet in opening tale “Countdown,” space explorer Astroneer Seven stumbles upon a sentient crystal that transports him to a strange, psychedelically colorful dimension called the Oatmeal. Upon returning home, he learns that he’s been gone for two weeks and that a different Astroneer has taken up residence at his camp. Unexplainable and seemingly inconsequential events repeatedly send the protagonist back into the Oatmeal; a new explorer appears after each recurrence, and what was once a solitary research mission becomes a group operation. The Astroneers struggle to get along, but as the planet becomes increasingly unstable, each individual’s skills prove essential in halting the world’s imminent meltdown. Cartoonish characters and innovative technologies rendered in eye-catching hues deftly balance the planetary destruction premise. Interstellar action and a hearty dose of humor combine to deliver a madcap adventure fit for source material fans and newcomers alike. Three brief bonus stories with vastly differing tones—“Decaf Noir” has distinctly Ed Brubaker vibes—conclude. Ages 10–17. (Mar.)