cover image The Adventure Zone: Here There Be Gerblins

The Adventure Zone: Here There Be Gerblins

Clint McElroy et al. First Second, $19.99 (256p) ISBN 978-1-250-15370-8

The McElroy family ups their metafictional wackiness in this comic adaptation of their podcast of same name, which revolves around live performance of role-playing game The Adventure Zone. The comic follows Magnus (human), Taako (elf), and Merle (dwarf) as they fight their way deep into dungeons filled with monsters, mayhem, and whatever else the dungeon master throws at them. In between exploring and fighting, the heroes amuse themselves by antagonizing one another, pontificating on dwarves’ musical preferences, and cussing out the dungeon master, who occasionally pops into the story to give direction, insult the players, or congratulate himself on his own crafty storyline. In the tradition of RPGs, illustrator Carey Pietsch (Mages of Mystralia) introduces each new character with a trait sheet, helping the reader to quickly get up to speed on their quirks. Pietsch delivers the essence of role-playing, enhancing many scenes’ ambience and transforming the book into a delightful visual experience that balances exposition and action. (July)